Neith (Risky)

New stepfile I just made for fun. I made it a nice background. Appreciate it. And it’s from the Konami game, Zone of the Enders – in fact, the same game that L.E.D.’s “The Earth Light” comes from. Whaddaya know!

This stepfile is only for StepMania – although I think you can just take off the “sm” in the extension and unzip it normally if you really, really want to play it in Dance With Intensity.

Download here, yo

Maturity

I usually wouldn’t have much to complain about, but when something affects me, I do something about it.

Let’s talk about the maturity level at UC Santa Cruz. First we have to look past the rampant radicalism that sweeps the campus, turning regular people into misguided “free speech” exercisers. They ridicule other points of view and completely dismiss any other plans and goals that more moderate personalities might provide. These sorts of people end up trapping themselves in a state of intolerance and pessimism, which is exactly the attitude from which they’re trying to escape. I’m not talking about anyone in particular, but let’s get to the juicy part of my blog. The specifics. (BTW, I am quite lower-left, but as Sophie put it, you don’t have to act like a hippie to have the ideals of one.)

First off, there are those that fail to venture outside their rooms. This could be called fetal immaturity, as the room provides a safe haven for those who are too scared to venture outside their safe zone. DON’T BE BORN, THEN.

There are those that move onto college thinking that they can keep the ties they created in their high school years without conflict. Sure, it works sometimes, but this is maturity we’re talking about – many people are not mature enough to realize that life goes on, and prolonged exposure to another lifestyle changes one’s personality. On a daily basis, I am witnessing unfaithfulness and otherwise backtalk, and I’m getting tired of it.

There are those that let problems pass them by. These people are often on the other side of the whole “long-distance relationship” thing. These sorts of people sit around and either let problems cultivate before their eyes, or even make them worse. Of course, they blame themselves for something going wrong, but they’re too stoic to realize exactly what they have to do to remedy it.

And then there are those that don’t realize sheer admiration and affection when they see it.

If you think you might be one of these types of people, do ask me. I am referring to a few specific cases for each type of person, and just not mentioning them due to privacy issues.

YES!!!

You're Perfect ^^
-Perfect- You’re the perfect girlfriend. Which
means you’re rare or that you cheated :P You’re
the kind of chick that can hang out with your
boyfriend’s friends and be silly. You don’t
care about presents or about going to fancy
placed. Hell, just hang out. You’re just happy
being around your boyfriend.

What Kind of Girlfriend Are You?
brought to you by Quizilla

HOORAY! PRAISE THE LORD!

Then again, that makes sense, because the quiz was probably based around how boys act. What it really means is that guys like people who act like guys.

Meaning all guys are gay.

Fag.

Jak II

So, I finished Jak II. I’ll give a little mini-review.

First of all, this has got to be one of the first American games I’ve played in a long time. The style is far different from any platformer I’ve ever played, although I am limited to Mario and Sonic, mostly. I have tried Crash Bandicoot before, by the same company, but it was a rental and it was a long time ago. Basically, this is the most cinematic a platformer has ever been, and I really enjoyed it.

The first thing that caught me was the animation. It rivals that of any Disney/WB cartoon. I didn’t know they could pull off that sort of 3D animation on a PS2. And I’ve played a demo of Jak and Daxter (Jak 1) – the graphics and animation have improved by far. At the beginning and end of every mission, there’s a (often humorous) exchange with Jak, Daxter, and often another character filling them in on the details. Every character they encounter has their own unique look, way of moving, talking, and so on. I often found myself playing just to see what sort of exchange would take place next.

Jak II’s voice acting also matches that of any modern-day cartoon. I was entertained simply by the voice talent during cutscenes and puzzles. The music changes depending on what you’re doing, which I always thought was a quite nifty feature – I’ve only seen it before in Zone of the Enders. Sometimes there’d be music glitches, where after an event ended, no more music would play until the next scene. I’d say it sorta took some of the drama element out of some parts of the game.

Jak II is a platformer, but that nowadays could mean anything, and Jak II is a prime example of this expansiveness. The game is mission-based, so the gameplay is non-linear, but missions range from jumping on platforms while killing monsters (with either melee or firearm weapons) like any platformer, to racing across a city avoiding the cops a la GTA, to piloting a mech, to performing tricks on a hoverboard, to racing against opponents on racing tracks. And those aren’t even mini-games, of which the game has plenty.

The thing is, a lot of these things are HARD. It’s a good thing Jak II provides infinite lives, because I often found myself having to replay a few mission segments over a dozen times until I could finally pull off a successful advancement to the next area, or whatever my goal was. It got really tedious, but I was able to pull through.

It might be because of the difficulty, but it took me 25 hours to beat Jak II, which is an impressive length for a platformer. And I walked away pleased. If it’s good enough for me to make a review of it – and I don’t even work on a gaming site anymore – then it’s good enough for anyone to play. Now that I’m back into the swing of platformers, I have to get Sonic Heroes…